InvocationAction::argument : InputPin [0..*] The InputPins that provide the argument values passed in the invocation request. Source Unified Modeling Language 2.5.1
InvocationAction::onPort : Port [0..1] For CallOperationActions, SendSignalActions, and SendObjectActions, an optional Port of the target object through which the invocation request is sent. Source Unified Modeling Language 2.5.1
However, if the Action is an invocation of a Behavior with streaming Parameters ... then the Action execution may also post data to OutputPins corresponding to streaming output Parameters before completion of the execution ... Source Unified Modeling Language 2.5.1
Control Pins are ignored in the constraints that Actions place on Pins (including matching to parameters for InvocationActions ...). Source Unified Modeling Language 2.5.1
Figure 9-2: Stereotypes for Actions on Nested Ports Gallery Tutorial TRAIL: The SysML-1.6 Hybrid SUV sample and specification diagrams in MagicDraw/Cameo (with annotations) [UNDERGOING UPDATE to SysML1.7] Section Section: SysML-1.6 specification diagrams: 09 Ports and Flows Slide kind UML Profile Diagram
If the input object is an instantiated Behavior that is not already executing, then it begins executing. If the input object has a classifierBehavior that is not already executing, then it is instantiated and started. In either case ... Source Unified Modeling Language 2.5.1
A StartObjectBehaviorAction is a CallAction that starts the execution either of a directly instantiated Behavior or of the classifierBehavior of an object. The object to be started is taken from the object InputPin. Source Unified Modeling Language 2.5.1
A CallOperationAction is a CallAction that transmits an Operation call request message to the target object, where it may cause the invocation of an associated Behavior. The target object is taken from the target InputPin of the CallOperationAction. Source Unified Modeling Language 2.5.1
A CallBehaviorAction is a CallAction that invokes a Behavior directly, rather than calling a BehavioralFeature that, in turn, results in the invocation of a Behavior. Source Unified Modeling Language 2.5.1
A CallAction is an InvocationAction that calls a Behavior or an Operation. There are three kinds of CallActions Source Unified Modeling Language 2.5.1